is it possible to add the old Tiger Commander to the Tiger?
"Tigercommander_state on"
i have seen the state for it inside the Editor but don't know what the sync action name is to do so.
			Tigercommander_state
									17 Mar 2017, 16:20 PM
				
	#1					
								
					
				
		Posts: 8
									17 Mar 2017, 18:48 PM
				
	#2					
								
					
				
		
    		            							
			    		Posts: 632 | Subs: 1
Old Tiger commander? What exactly do you mean by that?
It is possible to add a spotter - have a look at the Tiger Ace to see how that works.
			
		It is possible to add a spotter - have a look at the Tiger Ace to see how that works.
									17 Mar 2017, 18:52 PM
				
	#3					
								
					
				
		Posts: 8
i allready have the spotter working.
but i want the old commander like it was in CoH1.
			
		but i want the old commander like it was in CoH1.
									17 Mar 2017, 19:25 PM
				
	#4					
								
					
				
		
    		            							
			    		Posts: 632 | Subs: 1
i allready have the spotter working.
but i want the old commander like it was in CoH1.
Could you describe how that one looked? I can't quite remember and don't have it installed.
									17 Mar 2017, 19:26 PM
				
	#5					
								
					
				
		
    		            							
			    		Posts: 1389 | Subs: 1
Could you describe how that one looked? I can't quite remember and don't have it installed.
I think he mean that one:

									17 Mar 2017, 19:28 PM
				
	#6					
								
					
				
		
    		            							
			    		Posts: 632 | Subs: 1
I think he mean that one:
Thanks!
You can change the spotter to use any infantry model, but I don't think it's possible to give it another animation. What exactly did you have in mind?
									19 Mar 2017, 10:15 AM
				
	#7					
								
					
				
		Posts: 8
yes thats the one.
i simply want this animation back without the use of a binocular.
the Tiger have a state "Tigercommander_state" but it seems to do nothing at all.
			
		i simply want this animation back without the use of a binocular.
the Tiger have a state "Tigercommander_state" but it seems to do nothing at all.
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