WBP bring the following changes.
"Stealth Changes (GENERAL)
To bring other stealth units in line with the cloaking changes made to Snipers, we have applied the following re-cloaking restrictions:
Anti-tank gun/Tank stealth changes
Tanks (e.g., JP4) and anti-tank guns cannot re-cloak until out of combat for 5.5 seconds
Neither type of unit can re-cloak within 10 seconds of having fired a shot
Non-sniper stealth infantry changes
Stealth (infiltration) infantry cannot re-cloak until out of combat for 4 seconds
Stealth infantry cannot re-cloak within 10 seconds of having used an offensive ability (e.g, grenades)"
These changes although in the right direction will affect 3 units/abilities (RW,JP, Ambush Camouflage )allot.
Some step have been taken for RW and JP is probably out of scope (although it could use lower price pop if meant to be medium tank counter or more penetration if meant to be a heavy tank counter), but imo "Ambush Camouflage" should become somehow more effective.
Changes could include longer duration, some other buff like adding some RA bonuses or some other benefits making the ability worth the 30 mu when used on Grenadiers and Pgs.
WBP stealth changes
25 Dec 2016, 19:13 PM
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