(2) Caen
Steam Workshop Page
.SGA
.SGB
Urban Setting
Please feel free to stream, and any feedback is very welcome!
Screenshots
Note: This version of the map has already received various balance updates and is liable to change.
(2) Caen
25 Jul 2016, 22:45 PM
#1
Posts: 952 | Subs: 3
25 Jul 2016, 22:47 PM
#2
Posts: 952 | Subs: 3
Map updated with territory changes, building changes and cover adaptations as recommended on Tric's stream.
3 Aug 2016, 09:31 AM
#3
Posts: 1466 | Subs: 4
Second week feedback:
So far the changes were amazing and spot on. When I find some additional time I can provide some pics of the areas that I am talking about. There was also a game that we play tested on this where some of the buildings along the map edge would not allow ambient building call ins (JLS, Falls, ect; )
I will be editing this post with the pics.
- Heavy cover west side base cutoff to mimic on the mirror cutoff for east base
- Some building garrisons adjusted to have the same health as the mirrors or bring the value of the buildings close.
So far the changes were amazing and spot on. When I find some additional time I can provide some pics of the areas that I am talking about. There was also a game that we play tested on this where some of the buildings along the map edge would not allow ambient building call ins (JLS, Falls, ect; )
I will be editing this post with the pics.
11 Aug 2016, 14:58 PM
#4
Posts: 952 | Subs: 3
Yet more changes thanks to Tric's stream!
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