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russian armor

Pathfinders not shooting properly, only 1 of 4 using weapon

26 May 2016, 14:30 PM
#1
avatar of Tasty

Posts: 40

Hey,

today I encountered a weird bug, from the second on I called in my Pathfinders, only 1 of them would actually use his rifle while the other 3 lay down like they'd be suppressed not doing anything, reinforcing didn't solve the problem and I literally had an effective 1 man squad.


26 May 2016, 18:33 PM
#2
avatar of adamírcz

Posts: 935

Teamwork in it's finest.
Well, I haven't encountered this bug, but it's been quite a while since i used the unit.
Dont you happen to remember whether this bug was just a cosmetic (one soldier shooting, but causing the same damage as if others were shooting too) or a really performance affecting BS?
26 May 2016, 20:09 PM
#3
avatar of Justin xv

Posts: 255

You mean Pathfinders are useless? Wow this is news to me. /s
28 May 2016, 11:38 AM
#4
avatar of Tasty

Posts: 40

Definitely wasn't cosmetic, they did almost no damage, and there weren't shots going out from the models, which is usually the case if it's just cosmetic.

@Justin

they are not useless but imo come too late at 1CP.
I already proposed some Airborne changes, Paths 1 CP, Airborne 2, so USF can actually use this Commander efficiently and do something else than get 2 or 3 rifles.
30 May 2016, 18:40 PM
#5
avatar of Grittle

Posts: 177

You mean Pathfinders are useless? Wow this is news to me. /s


All pathfinders need is a damage and pen bonus when shooting out of camo.

Would make it useful with Zookas and BARs as sneaky sneaky reefermen.
4 Jun 2016, 03:02 AM
#6
avatar of Justin xv

Posts: 255

jump backJump back to quoted post30 May 2016, 18:40 PMGrittle


All pathfinders need is a damage and pen bonus when shooting out of camo.

Would make it useful with Zookas and BARs as sneaky sneaky reefermen.


Eh, idk. They're expensive little bastards that need to be loaded up with upgrades to scale properly. I might as well save my commander pick and just use rifles to have the snare.
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