We have to remember, that there are dozens of variables interacting with each other to consumate a battle. Positioning, cover, movement, distance, critical hits, support, LOS, etc.
These should always be taken into account in a laboratory setting: that is, ideal conditions. Skill is always the largest determining factor in a firefight, since it reduces the luck factor.
combat muffin, would it be okay for you, that i take this as a part of the guide? because its perfectly written. i might take out "distance", because distance is not anymore important in a conscript vs gren fight looking at their accuracy, and "critical hits", because im not sure wether they exist. i will ask one of the devs about this though!
 
	
 
			 
			

 
 
 
 
 
										 
									
 
  
 




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