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Italian Army by GrenadierIT19 (same on the official forum)

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13 Jan 2017, 19:13 PM
#41
avatar of zakattack04

Posts: 37

We got to get this out there. I find it kind of dumb when Germany is seen as the ONLY Axis nation. I would really like to see the Italians and Japanese. Yeah their armor isn't up to par historically but they don't need to be, and either way Company of Heroes was never meant to be realistic.
13 Jan 2017, 23:27 PM
#42
avatar of Tiger Baron

Posts: 3141 | Subs: 2

Why doesn't this have more support?

And why the hell does the Japan Army have a mod and not this?
13 Jan 2017, 23:59 PM
#43
avatar of DonnieChan

Posts: 2257 | Subs: 1

Italians were useless in WW2


nobody wants to play with them
14 Jan 2017, 03:21 AM
#44
avatar of zakattack04

Posts: 37

Italians were useless in WW2


nobody wants to play with them



UK Army contributed nothing compared to the USSR but people still play as them.

I would play as them

14 Jan 2017, 06:39 AM
#45
avatar of TheGentlemenTroll

Posts: 1044 | Subs: 1

Relic cant balance 5 armies, I doubt they can balance 6
14 Jan 2017, 12:35 PM
#46
avatar of Tiger Baron

Posts: 3141 | Subs: 2

Italians were useless in WW2


nobody wants to play with them


Apparently they do, if 50 people voted for them here.




UK Army contributed nothing compared to the USSR but people still play as them.

I would play as them




Huh, let's see here, Africa was a combined Allied effort, Italy (Sicily) as well, Western front in general, Brits had some part in the Pacific campaign, as well as sending lend-lease supplies to the USSR.

Not to mention the Battle of Britain and Operation Sealion, which I think would have been launched if they were useless as you made them out to be.

I suggest reading an actual book, or going on wikipedia to learn something about other armies outside of your Axis faboyism ones.
14 Jan 2017, 22:33 PM
#47
avatar of DonnieChan

Posts: 2257 | Subs: 1



Apparently they do, if 50 people voted for them here.


Do you know that "boycott modern warfare 2" screenshot?
15 Jan 2017, 19:19 PM
#48
avatar of Tiger Baron

Posts: 3141 | Subs: 2



Do you know that "boycott modern warfare 2" screenshot?


No, I wasn't aware, until now.
16 Jan 2017, 01:22 AM
#49
avatar of Archont

Posts: 96

Great idea!
Great argumentation!
16 Jan 2017, 02:11 AM
#50
avatar of General Wolf

Posts: 1

Mann i like this but if italians had m11 m13 and 15 tanks they could work
Andd ofc german support commander
Panzer 3 panzer 4 and panther
16 Jan 2017, 04:29 AM
#51
avatar of Clerv

Posts: 50

but....will there be an Australian faction to escort all the Italian POWs?

See you all at Cowra POW camp
16 Jan 2017, 05:43 AM
#52
avatar of zakattack04

Posts: 37

I don't even know what Relic is planning for the next DLC for COH2. I know they're working on Dawn of War 3 right now but I want Italy and Japan in this game.
16 Jan 2017, 15:17 PM
#53
avatar of ElSlayer

Posts: 1605 | Subs: 1



Do you know that "boycott modern warfare 2" screenshot?

Actually it would be other way around.
"We don't need Italian Army faction!"
after release
*Playing Italian faction*
24 Oct 2018, 00:44 AM
#54
avatar of Cabbage_51

Posts: 2

I read some people proposing their ideas for a new army, this is mine about a possible (i hope) italian faction. This document i think could be available again on CoH2 official forum when Relic will fix it. Anyway i hope you'll enjoy reading.

ITALIAN ARMY for CoH2: (GrenadierIT19)
This my second version for the italian army i want to have in game, i hope that Relic will try to implement the italians in this game for many reasons:
• They fought on many fronts (eastern, western and mediterranean)
• They will be a different playstile as an axis faction
• Now it’ll be 3 allied factions vs 3 axis factions
• Now it’s really allies vs axis and not allies vs germany
• Because in CoH2 there are no supply or numbers built problems, the italian army will have nice tanks to stand the other armies, tanks that had been built in few numbers compared to T34s, Shermans and PzIV but in game there are very rare tanks as Sturmtiger and Jagdtiger

This Italian Army is set in 1943, there are the famous vehicles produced prior 1943 and some vehicles produced in 1943 that saw action, all those tanks have been produced more than Sturmtigers (if some people say that those tanks are too rare)

EVERY MORTAR AND HOWITZER HAS THE ABILITY TO CEASE FIRE
EVERY AT GUN, TANK AND ARMOURED CAR HAS THE ABILITY TO CHOOSE BETWEEN SHOOTING AT EVERYTHING OR FIRING AT VEHICLES

The italian army starts with a Genieri squad and 400 manpower, 0 ammo and 35 fuel

The units that appear if you conquer a medic station capture point are the medics unlockable in the Offensive Operation Center

The units that appear if you conquer a repair station capture point are the engineers unlockable in the Defensive Operation Center

The buildings must be unlocked by upgrading the HQ with the special abilities, the abilities mustn’t be unlocked in order, the player has to choose what to upgrade (if he wants to use an aggressive strategy or defensive strategy, the third buildable tier is made to complete T1 or T2 or both)

The Headquarter gives the basic units, i think this buildings should be represented as a great bunker with an italian flag on the side + a radio antenna

The Offensive Operations Center gives the Bersaglieri (good to assault), the Cannone 47/32 (very mobile an good at destroying light and medium tanks, it works well against infantry too), the SPA Dovunque 35 Protetto (to transport units faster) and the M15/42 (to start pushing with tanks and supporting the infantry), i think this buildings might be tent with an italian flag on the top

The Defensive Operations Center gives the Breda M37 HMG (obviously to suppress enemy units and protect a great area), the Cannone 75/32 (to destroy the tanks), the L3/33 (to kill great numbers of infantry soldiers and light vehicles, the upgrades will specialize the L3/33, read below) and the Semovente 75/18 (the SPG to face the enemy tanks), i think this buildings might be bunker (smaller than the HQ) i think that this could have a machine gunner on the top which can defend the building from infantry and light vehicles

The Joint Operations Center gives the Brixia 45mm Mortar (instead of a great 81mm mortar, even if the damage and the area of the explosion is smaller, the rate of fire is higher and the crew can move faster), the L6/40 (good at making ambushes and smashing the infantry and light vehicles), the Semovente 90/53 (to fight also the heavier tanks) and the Officer (to help the infantry attacking and defending), i think that this building should be a basement which its top is visible (something like soviet T2 or german T1)

Initial units: 1 Genieri Squad
Initial resources: 400 manpower/0 ammo/35 fuel

Defensive Building: Breda M37 HMG Bunker

BUILDINGS, STOCK UNITS AND UPGRADES:





DOCTRINAL UNITS:


STOCK UNITS INFO:


DOCTRINAL UNITS INFO:


BUILDINGS:


COMMANDERS: (possible real italian generals to inspire commander portraits)


Pictures to have some ideas for the skins:
24 Oct 2018, 00:45 AM
#55
avatar of Cabbage_51

Posts: 2

Great idea you put a lot of thought into this and it is one of my wishes too.
24 Oct 2018, 00:58 AM
#56
avatar of Antemurale
Senior Moderator Badge

Posts: 951

The necro is real.

Please refrain from posting at all in threads that are over 3 months old.

/locked

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