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To all those who say there is a 5% difference in win ratio and that's not bad, try doing some basic maths. A 55% win rati for allies means a 45% ratio for axis, which represents a 10% difference. Fairly significant and worth fixing, unless you only play allied factors and can't play fair.
It is a far cry better than a year ago when OKW released where the win rates were 70%/30% Axis, then after nerfs to them and buffs to a lot of Allies units it went 65%/45% Allies. It has come a long way, but yes it could be better. No more AEC over buffs Relic!
Posts: 315
Lol, dat Doctrine variety for USF OKW and Brits.
Really shows how some commanders could use a little sprucing up here and there. *Cough Cough* Recon, Royal Arty, Almost all of OKW
Definitely shows which docs are pretty much useless.
Surprised on the USF with doc usage with all the Cali OP chatter.
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Definitely shows which docs are pretty much useless.
Surprised on the USF with doc usage with all the Cali OP chatter.
Calliope is not great for 1v1 as you pretty much give up fielding tanks, so easy to counter. 2v2, 3v3 and 4v4 on the other hand....
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You need a lot more than 20 or 30 results per matchup to show statistical significance. Even 10% will be within the range or probability error given the chances of a drop in the sample size.
Well the stats match pretty well with what we see on coh2chart.com so it seems quite representative.
Posts: 680
Rather worryingly, the day before a patch, if anything coh2chart shows that things are quite nicely balanced overall.
Posts: 526
You mean the coh2chart which shows all factions having a better than 50% win rate?
Rather worryingly, the day before a patch, if anything coh2chart shows that things are quite nicely balanced overall.
All factions have higher than 50% because it's just the top 150 and top 150 players win most of their automatches against people lower than 150 rank, and these stats are included. Not rocket science. What matters is the proportion of percentages relative to one-another.
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