Hello All,
Some of the new Ardennes buildings come with higher level doors.
I was wondering whether or not these doors can be made functional/accessible?
I've built a walk-able staircase to one of them but upon testing units cant use it.
[see screenshot link below]
https://drive.google.com/file/d/0B72BV90_ZlA_emRjUVdxYTg4eVk/view?usp=sharing
How to make 2nd floor building doors operational?
2 Dec 2015, 19:54 PM
#1
Posts: 11
2 Dec 2015, 23:06 PM
#2
Posts: 1384
Not sure how Relic assigns doors to be used, but I would imagine it's tied to the model. So the only way to do this I would wager is to somehow edit this in the model file. I'm sure someone else knows a lot more than I do about this though.
PAGES (1)

1 user is browsing this thread:
1 guest
Livestreams
|
|
|
22 | ||
|
|
|
17 | ||
|
|
|
1075 | ||
|
|
|
2 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.47970.872+3
- 2.1120398.738+11
- 3.425219.660-1
- 4.532342.609+2
- 5.435301.591+4
- 6.377196.658+2
- 7.11730.796+4
- 8.12957.694+9
- 9.1349749.643+1
- 10.787471.626+2
Replay highlight
VS
-
cblanco ★ -
보드카 중대
-
VonManteuffel -
Heartless Jäger
Einhoven Country
Honor it
17
Download
2872
Board Info
744 users are online:
744 guests
0 post in the last 24h
1 post in the last week
3 posts in the last month
1 post in the last week
3 posts in the last month
Registered members: 67351
Welcome our newest member, Hfxdpf24
Most online: 4501 users on 26 Oct 2025, 01:00 AM
Welcome our newest member, Hfxdpf24
Most online: 4501 users on 26 Oct 2025, 01:00 AM