
With all the complaining lately, seems a lot of people haven't noticed that 4v4 is actually really well balanced at the moment.
 
	
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 Crap, I screwed up the title.
Crap, I screwed up the title. 
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Crap, I screwed up the title.

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Yes, thank you
updated title. assuming this is what you wanted lol.


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Aren't these 4v4 win ratios from random games? Where teamwork matters more on the allied side than YOLO mc-swagging vet 5 obers running around soloing entire armies games?Usually if one side needs to constantly 2v1 the other side, that's a good indicator that things are pretty bad.

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Aren't these 4v4 win ratios from random games? Where teamwork matters more on the allied side than YOLO mc-swagging vet 5 obers running around soloing entire armies games?

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i think allies do definitely have the edge but i do think axis does have one ultimate late game combo that is better than any other allies combo

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What is that ultimate combo?

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But 1s and 2s...
I don't understand, why they don't just design different game modes for 3s and 4s? It would be a lot easier to balance without affecting 1s and 2s. Different income, unit pricing or even unit performance.

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More variables to balance for devs and numbers to remember for players.
Design anti-pattern IMO.



 ). Most 4v4 roflstomp heroes also don't play 1s and 2s, and vice versa.
 ). Most 4v4 roflstomp heroes also don't play 1s and 2s, and vice versa. cblanco ★
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