
With all the complaining lately, seems a lot of people haven't noticed that 4v4 is actually really well balanced at the moment.
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Crap, I screwed up the title. Posts: 403
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Crap, I screwed up the title.
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Yes, thank you
updated title. assuming this is what you wanted lol.
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Aren't these 4v4 win ratios from random games? Where teamwork matters more on the allied side than YOLO mc-swagging vet 5 obers running around soloing entire armies games?Usually if one side needs to constantly 2v1 the other side, that's a good indicator that things are pretty bad.
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Aren't these 4v4 win ratios from random games? Where teamwork matters more on the allied side than YOLO mc-swagging vet 5 obers running around soloing entire armies games?
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i think allies do definitely have the edge but i do think axis does have one ultimate late game combo that is better than any other allies combo

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What is that ultimate combo?
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But 1s and 2s...
I don't understand, why they don't just design different game modes for 3s and 4s? It would be a lot easier to balance without affecting 1s and 2s. Different income, unit pricing or even unit performance.
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More variables to balance for devs and numbers to remember for players.
Design anti-pattern IMO.



). Most 4v4 roflstomp heroes also don't play 1s and 2s, and vice versa.
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