Panzer II Luchs needs increased hitpoints and less scatter
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28 Sep 2015, 23:04 PM
#1

Posts: 15
It seems too expensive for an AI only unit which isn't as effective as a T70, and building one delays your PIV and makes you extremely vulnerable to Sherman/T34/Cenatur blobs, and puupchens are always perma-pined by the mobile anti-everything/Capable-of-anything pack howie. At least improve the stats to make it worth the risk and investment. Not sure if it suffered after the recent major AOE overhaul, it just doesn't seem to hit anything, even when stopped.
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