I switched to this game over Starcraft because in CoH the maps and available cover actually matter. Explosive damage being reduced by heavy cover was a good mechanic. Why the change?
It certainly wasn't realism. Sandbags are still used today to stop frag from explosive weapons. I honestly don't get it.
Why Remove 50% Explosive Damage Reduction?
9 Sep 2015, 02:04 AM
#1
Posts: 156
9 Sep 2015, 03:38 AM
#2
1
Posts: 2307 | Subs: 4
They were just checking things out, it will be back in the next patch.
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