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russian armor

Howitzer play and counterplay

24 Aug 2015, 19:26 PM
#41
avatar of Esxile

Posts: 3600 | Subs: 1



How is a Stuka supposed to even hit them?



Last time I checked, stuka had wheels and tracks. So move it, I know that requires a bit of micro, a-move isn't an option for that, but you are the one who said you are not blobbing a-move anymore. Should be possible even for you.
26 Aug 2015, 18:28 PM
#42
avatar of RPhilMan1

Posts: 106

As of September 3rd patch, all howis won't be able to be built inside HQ territory. And the ML-20 will receive a damage nerf.

ALL Howitzers

We wanted to make it easier for players to counter Howitzers.

Howitzers can no longer be built in Command H.Q Territory

Soviets

The ML-20 was doing too much damage per shot for the number of shells it fired. We have decided to reduce the damage.

ML-20 Damage reduced from 300 to 160

26 Aug 2015, 19:06 PM
#43
avatar of Jonky

Posts: 118

As of September 3rd patch, all howis won't be able to be built inside HQ territory. And the ML-20 will receive a damage nerf.




Interesting that it should still be just as effective against infantry, or is there now a greater AoE drop off? Still has great range too.

Won't be quite as good at destroying OKW buildings and knocking out engine damaged heavy tanks.
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