Had a thought about adding a bit more depth to the commander system by making the bulletin system tied to your chosen commanders.
Currently you have 3 commanders and pick one per game during the match, and 3 pre-chosen bulletins. My idea would take away those 3 bulletins and instead give 3 bulletin slots to each commander slot.
You could then have a more varied selection to choose from - Got 3 of the same commander that you like? Use it for all 3 slots, one slot with all inf bulletins, one slot with all vehicle bulletins, one with a mix and see which one looks best as the game starts.
Let me know if the way I've explained this makes sense
Tying bulletins to commanders
24 Feb 2015, 10:52 AM
#1
5 Posts: 104
25 Feb 2015, 01:38 AM
#2
Posts: 440
It makes sense but...bulletins are really not that influential that you'd have to decide what line up you want mid-game. It doesn't hurt but I don't see it happening.
25 Feb 2015, 02:19 AM
#3
Posts: 1248
some bulletins do something, such as the pak reload. 3x pak reload bullletins stacked restores it to autocannon fire rate Kappa
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