A little something I've been working for the past few days. Let me know what you think!
(Heavily inspired by Age of Empires III.)
Some key features:
- Basic resource gathering of natural resources: Food, Wood, and Gold
- Villagers will automatically find new resources if the one they are harvesting runs out / they are ordered to harvest a resource that is already occupied by the maximum amount of villagers
- Manpower = Food
- Fuel = Wood
- Munition = Gold
- Manpower = Food
- Villagers will automatically find new resources if the one they are harvesting runs out / they are ordered to harvest a resource that is already occupied by the maximum amount of villagers
- Any building can be destroyed - Double tapping "Delete"
- Basic buildings:
- Houses - increases maximum population cap
- Farms - Infinte source of Food
- Plantations - Infinite source of Gold
- Walls - Control unit movement & protect your colony
- Wall Gates - Control movement
- Outposts - Defensive building, good against small amounts of enemy unts
- Market - Basic resource gathering upgrades and resource conversions
- Barracks - Basic infantry
- Church - Other upgrades (e.g. Reinforced Wall)
- Houses - increases maximum population cap
First version available on Workshop!

Settlers:
Workshop Page
PRE-ALPHA - EARLY TESTING ONLY
Age of Heroes is an Age of Empires III - inspired mod for Company of Heroes 2.
It features basic resource gathering mechanics, ages, economy & base building, and military units.
This is an early test version for those of who are interested. Everything is subject to change. Feel free to test and share your feedback.















cblanco ★
보드카 중대
VonManteuffel
Heartless Jäger