I'm trying to add localised strings to my mod. I put everything in locale\english\english.ucs and use the LocId's ingame.
The strings are not displayed, instead every text shows something like "$471238 NOT FOUND".
Is there a way to reference my own localised strings in my mod?
Localised strings in mod script?
31 Jan 2015, 17:43 PM
#1

2 Posts: 11
31 Jan 2015, 17:57 PM
#2

2 Posts: 11
In addition, if I use one of the locid's from the default language files, it works fine.
I need a way to load in my own locid's
I need a way to load in my own locid's
2 Feb 2015, 22:39 PM
#3

2 Posts: 11
Think I figured it out. Instead of using just the id, use this string:
$MODID:LOCID
$MODID:LOCID
PAGES (1)

1 user is browsing this thread:
1 guest
Livestreams
|
|
|
3 | ||
|
|
|
2 | ||
|
|
|
1 | ||
|
|
|
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.1458788.649+21
- 2.1162405.742+12
- 3.582354.622+17
- 4.48970.875+13
- 5.24061.797-1
- 6.657266.712+4
- 7.388202.658-1
- 8.582379.606-1
- 9.437309.586+2
- 10.351124.739+5
Replay highlight
VS
-
cblanco ★ -
보드카 중대
-
VonManteuffel -
Heartless Jäger
Einhoven Country
Honor it
18
Download
3351