Stupid Flak HQ gun shoots beyond its range is it intentional
20 Nov 2014, 09:21 AM
#1

Posts: 444
Title says it all why make a Flak HQ shoot beyond its range its misleading when you are plannin a combined assault.
21 Nov 2014, 11:39 AM
#2

Posts: 1605 | Subs: 1
Cuz it's üb3rl33t.
21 Nov 2014, 11:44 AM
#3

Posts: 110
It has been pointed out countless times already, it's not like we can force relic, write an email or something
22 Nov 2014, 12:13 PM
#4

Posts: 1158
I doubt the range will change, just UI indicator.
22 Nov 2014, 12:25 PM
#5

Posts: 769 | Subs: 1
You can vote for it on the bug tracker: https://trello.com/b/n9Gdhc9f/coh2-issue-tracker
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