Login

russian armor

CoH2 and the new Sector System

21 Apr 2013, 14:12 PM
#21
avatar of JohnHardtack

Posts: 33


...they would simply OP points near their base and every single multiplayer game would become a campfest...

I agree with Ami here. By putting the Fuel sectors "out there", it forces you into making choices about objective priority that otherwise wouldn't be as critical. It drives the pace of the game faster.
1 user is browsing this thread: 1 guest

Livestreams

unknown 40
United States 18
unknown 9
Australia 1

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

369 users are online: 1 member and 368 guests
Crecer13
5 posts in the last 24h
29 posts in the last week
143 posts in the last month
Registered members: 45176
Welcome our newest member, Emily5
Most online: 2043 users on 29 Oct 2023, 01:04 AM