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CoH2 and the new Sector System

21 Apr 2013, 14:12 PM
#21
avatar of JohnHardtack

Posts: 33


...they would simply OP points near their base and every single multiplayer game would become a campfest...

I agree with Ami here. By putting the Fuel sectors "out there", it forces you into making choices about objective priority that otherwise wouldn't be as critical. It drives the pace of the game faster.
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