Soviet's are the only faction without a mg nest
1 Aug 2014, 04:12 AM
#22

Posts: 395
No offence but shit. You know what the Soviets need? You know what the Soviet REALLY need? More machine guns. Having 6 maxims on the field just isn't enough
1 Aug 2014, 04:37 AM
#23

Posts: 2779
???
It's a lot stronger than the ostheer one, and cheaper. Me no comprehendo.
It is too fragile and can't even stop Volks from capping a Crossing in the Woods water red cover VP.
I see it is a trash.
1 Aug 2014, 04:54 AM
#24

Posts: 692
why does the fighting position have to be a circle? any kind of explosion instagibs everyone inside.
I wish it was more like a trench, so you don't lose all 5 men to one rifle grenade
I wish it was more like a trench, so you don't lose all 5 men to one rifle grenade
1 Aug 2014, 13:01 PM
#25

Posts: 89
why does the fighting position have to be a circle? any kind of explosion instagibs everyone inside.
I wish it was more like a trench, so you don't lose all 5 men to one rifle grenade
TBH who even garrisons them?
Also if u see a nade eject and renter been like that since release with other buildings..........
Only units that need to enter are cheap echelons which are 160 to replace for a full squad
1 Aug 2014, 13:12 PM
#26

Posts: 304
I think it's better Soviets don't have one, asymmetrical balance is means to be important to the game right?
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