
Elite doctrine Tank commander bug
30 Jul 2014, 13:55 PM
#1
Posts: 129
When u purchase Turret MG and the Tank commander at the same time, or one of them first and before it's built the other to, (not sure in which order) u get both, the gunner and the commander and they (models) overlap in the same cupola spot, and they both "work". I mean, the whole idea that u have to sacrifice the gunner for the sake of commander is contra productive to the appeal of the ability itself and makes the whole doctrine very much less interesting to me personaly. Why not let the commander peak out from his usual (second opening) spot when his abilities are used, just like it was in the vCoH and the BK mod. In this state, with bugged and broken HE shells and mights Pz4's that "elite" doc is useful as %$#! on a stick. Thank you. 

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