Login

russian armor

Elite doctrine Tank commander bug

30 Jul 2014, 13:55 PM
#1
avatar of $nuffy

Posts: 129

When u purchase Turret MG and the Tank commander at the same time, or one of them first and before it's built the other to, (not sure in which order) u get both, the gunner and the commander and they (models) overlap in the same cupola spot, and they both "work". I mean, the whole idea that u have to sacrifice the gunner for the sake of commander is contra productive to the appeal of the ability itself and makes the whole doctrine very much less interesting to me personaly. Why not let the commander peak out from his usual (second opening) spot when his abilities are used, just like it was in the vCoH and the BK mod. In this state, with bugged and broken HE shells and mights Pz4's that "elite" doc is useful as %$#! on a stick. Thank you. ;)
1 user is browsing this thread: 1 guest

Livestreams

Germany 14
South Africa 6
Germany 1236
unknown 5

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

359 users are online: 2 members and 357 guests
fillldenact100, aerafield
0 post in the last 24h
4 posts in the last week
20 posts in the last month
Registered members: 56967
Welcome our newest member, fillldenact100
Most online: 2043 users on 29 Oct 2023, 01:04 AM