Sniper/Guards combo is back
Posts: 184
I come across this stat sometimes and its a flip of the coin if I win or not, usually a win is attributed to the soviet player making a stupid mistake. Anyone got any post-patch advice?
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Posts: 184
Anyone have any useful advice?
Posts: 38
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Get 1 cp, upgrade your grens with ambush camouflage, stay in cover and hold fire until the snipers are close. Then kill them in 1 volley. This is very easy now that small arms fire does more damage.
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Permanently BannedPosts: 184
G43 hardcounters soviet infantry and snipers. A MHT or normal mortar should also do the work.
Yeah, I was specifically looking for a non-doctrinal solution but I'm not sure there is one. MHT has always been effective but I've never liked the doctrines it comes in, I guess I'll just have to suck it up and drop one of my commanders.
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Permanently Banned
.Posts: 184
@Aurgelwulf: I think it's okay because the soviet player has to choose a doctrine to get access to the guard infantry. That means heavy anti infantry stuff like KV - 8 won't appear and you can play out your infantry heavy G43 strat.
Good point, I hadn't thought about that.
Posts: 1156 | Subs: 1
@Aurgelwulf: I think it's okay because the soviet player has to choose a doctrine to get access to the guard infantry. That means heavy anti infantry stuff like KV - 8 won't appear and you can play out your infantry heavy G43 strat.
The only commander with Guards that has access to a vehicle that obliterates (literally) infantry squads is the Mechanized Support Commander which has an ISU-152. It is an assault gun, not necessarily a tank destroyer.
I lost a game because of one of those... squad wiped 3 of my inf. squads in its first 5 minutes.

Remember guys, check out the Commander tool on this website...somewhere. I have it on my iPod all the time now. It's really great. I get to look at my opponents bulletin choices and their commander choices and it can really make a difference.
2 Posts: 62
G43s do not work that well on distance anymore, do they? I thought they'd perform a lot better when you are close now.
Camo is indeed a smart idea, though I guess it's really hard to do it in practice.
- Since you're looking for a no-doctrinal-solution you really might try one or two mortars and hope you get a lucky shot - try using barrage where they might be or might go.
- Or try to put up a good flank, what most likely won't work against cautious players.
- Or really try to get a quick t2 up and set up a flank with scout cars, defeating guards with pgrens.
That being said I recognize, that all my ideas were already mentioned

To add smth else: go fast t4 and get a panzerwerfer MVGame
Update: you are probably reffering to 1v1s. Though in 2v2s MG-upgraded bunkers can help

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