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Medics Bug

28 Mar 2014, 01:01 AM
#1
avatar of Stonethecrow01

Posts: 379


When you upgrade medics, either in the Base HQ or at a med bunker, all 3 medics are going to a single man to heal him (seemingly at the speed of one medic) and then moving to the next man and so forth. They used to spread between the squad. The current medics are VERY slow to heal damage squads because of this.

I've seen it in several games now, I think it happens universally.

I'm assuming it's a bug.
28 Mar 2014, 01:04 AM
#2
avatar of buckers

Posts: 230

happens to me, i can confirm this...
you should see what happens to the 6 medics that spawn with the forward HQ ability, it's kinda silly
28 Mar 2014, 08:02 AM
#3
avatar of What Doth Life?!
Patrion 27

Posts: 1664

I've noticed that even outside of combat medics frequently do not heal units that are in direct proximity or very close. A move order usually solves the issue but it can make your investment worthless sometimes.
28 Mar 2014, 08:04 AM
#4
avatar of StephennJF

Posts: 934

Yeah the move order seeems to correct the bug, however it is time consuming to always remember to do this.

It probably has something to do with units having their 'currently fighting' tag associated with them, the medics won't heal them and it doesn't reset til a movement command is issued.
28 Mar 2014, 10:25 AM
#5
avatar of Marcus2389
Developer Relic Badge
Donator 11

Posts: 4559 | Subs: 2

I confirm this issue, plz fix :D
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