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List of things that changed with the CP system

bC_
Only Relic postRelic 16 Dec 2013, 18:22 PM
#1
avatar of bC_
Developer Relic Badge

Posts: 102 | Subs: 22

Hey Guys,

Sorry we didn't post these sooner however here is the full list of things that were adjusted with the CP changes. Since there were so many of them I''ve created a separate thread for them

http://community.companyofheroes.com/forum/company-of-heroes-2/company-of-heroes-2-general-discussion/11975-list-of-things-that-were-adjusted-with-the-command-point-system-change

CP System Adjustments:

SOVIET

M-42 moved to 1 from 2
DSHK moved to 1 from 2
Hm-38 120mm moved to 1 from 2
Shocktroops CP reduced to 1 from 2
Guards CP reduced to 1 from 2
PPSH reduced to 2 from 4
KV8 increased to 9 from 8
Vehicle crew repair moved to 7 from 8
t34/85 moved to 7 from 8
Ml-20 152mm howitzer moved to 7 from 8
is-2 moved to 9 from 10
isu-152 moved to 11 from 10
Radio intercept moved to 0 from 2
Conscript repair moved to 5 from 6
Incendiary artillery moved to 6 from 8
Anti-tank gun ambush tactics moved to 5 from 4
Soviet irregulars moved to 1 from 0
Pmd-6 anti-personnel mines moved to 2 from 0
B-4 203mm howitzer moved to 7 from 8
Kv-1 moved to 7 from 8
Repair station moved to 3 from 2
Kv-2 moved to 11 from 10
Partisans moved to 1 from 2
Partisan tank hunters moved to 1 from 2

GERMAN

Mortar ht moved to 1 cp from 2
Arty field officer moved to 1 cp from 2
G43 moved to 2 from 4
Opel Blitz truck moved to 3 from 2
Supply drop zone moved to 3 cps from 4
Redistribute resources moved to 3 cps from 4
Mechanized assault group moved to 3 from 2
Mechanized Grenadier group moved to 3 from 2
Spotting scope moved to 5 cps from 4
Hulldown moved to 5 cps from 4
Stug III E moved to 5 cps from 6
Command tank moved to 7 cps from 8
Pak 43 moved to 7 from 8
LeFH moved to 7 from 8
Tiger moved to 9 cps from 10
Elefant moved to 11 cps from 10
16 Dec 2013, 20:23 PM
#2
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

-DSHK moved to 1 from 2. Wasnt it 0?

-Vehicle crew repair moved to 7 from 8. When did they change the ability mechanic? I think before you could cancel it.

16 Dec 2013, 20:42 PM
#3
avatar of James Hale

Posts: 574

Nah, I don't think you could ever cancel it.
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