Login

russian armor

Current 2v2 meta

30 Jul 2021, 08:48 AM
#21
avatar of ullumulu

Posts: 2243

jump backJump back to quoted post27 Jul 2021, 15:57 PMKatukov


the flamenmeme volks nade
leig 18


flamenades has only low range to be thrown. u dont come this close vs mg spam

leigh18 come after u invest 40 fuel or so and not before minute 4

this is the same time brits can lockdown any area easily.

what i talked about was an early anti mg mechanic like smoke/ mg/ sniper/ mortar
30 Jul 2021, 13:26 PM
#22
avatar of Katukov

Posts: 786 | Subs: 1



flamenades has only low range to be thrown. u dont come this close vs mg spam

leigh18 come after u invest 40 fuel or so and not before minute 4

this is the same time brits can lockdown any area easily.

what i talked about was an early anti mg mechanic like smoke/ mg/ sniper/ mortar


low range? yeah no
leig 18 comes a minute later, but in your essential tech structure and it outranges mortars


its possible to frontally rush both the maxim and vickers with a few squads and micro, plane smoke basically hard counters MGs
30 Jul 2021, 18:16 PM
#23
avatar of ullumulu

Posts: 2243

jump backJump back to quoted post30 Jul 2021, 13:26 PMKatukov


low range? yeah no
leig 18 comes a minute later, but in your essential tech structure and it outranges mortars


its possible to frontally rush both the maxim and vickers with a few squads and micro, plane smoke basically hard counters MGs


Why don't u say, that u have no clue? That would be honest.

Yes flame nades under suppression need such low range that the MG melt your sqaud.
And now you come with plane smoke. Which means a special commander... Lol.

So okw can only stick to one not good commander to deal with MG spam. What a nice idea. Not
30 Jul 2021, 21:27 PM
#24
avatar of Katukov

Posts: 786 | Subs: 1



Why don't u say, that u have no clue? That would be honest.

Yes flame nades under suppression need such low range that the MG melt your sqaud.
And now you come with plane smoke. Which means a special commander... Lol.

So okw can only stick to one not good commander to deal with MG spam. What a nice idea. Not

you have no idea what you're talking about, nor do you know what i am talking about, either

one squad soaks suppression and the other squads slips into nade range, throwing it (this is possible because the maxim and vickers have shit suppression, therefore you can pull a max range nade throw. The maxim has a bad cone of fire so you can even go behind the MG)

"not good" commander? oh please...



31 Jul 2021, 08:21 AM
#25
avatar of ullumulu

Posts: 2243

jump backJump back to quoted post30 Jul 2021, 21:27 PMKatukov

you have no idea what you're talking about, nor do you know what i am talking about, either

one squad soaks suppression and the other squads slips into nade range, throwing it (this is possible because the maxim and vickers have shit suppression, therefore you can pull a max range nade throw. The maxim has a bad cone of fire so you can even go behind the MG)

"not good" commander? oh please...





Which word was to hard to understand for you? I talked about NG spam all the time. You talk about minimum 2 Volks vs one mg.

MG spam is like that:
MGs covers them self with core infantry support. Their is no way for okw without special commander to deal with this. Learn first reading my friend
31 Jul 2021, 11:39 AM
#26
avatar of Katukov

Posts: 786 | Subs: 1



Which word was to hard to understand for you? I talked about NG spam all the time. You talk about minimum 2 Volks vs one mg.

MG spam is like that:
MGs covers them self with core infantry support. Their is no way for okw without special commander to deal with this. Learn first reading my friend


>mg spam
>infantry support preventing you from rushing the """mg spam"""

if you think maxim/vickers spamming is op, then idk what to tell you, maybe if either suppressed in the first volley, then i could understand, but not their current state
1 Aug 2021, 19:41 PM
#27
avatar of ullumulu

Posts: 2243

jump backJump back to quoted post31 Jul 2021, 11:39 AMKatukov


>mg spam
>infantry support preventing you from rushing the """mg spam"""

if you think maxim/vickers spamming is op, then idk what to tell you, maybe if either suppressed in the first volley, then i could understand, but not their current state


what you mean is the yellow cover which was createt by mayn arty shells...but guess what? this isnt there in eraly game...where these mgs have probelm to suppress. most of the map is without any cover except the walls and fences etc
1 Aug 2021, 20:59 PM
#28
avatar of Katukov

Posts: 786 | Subs: 1



what you mean is the yellow cover which was createt by mayn arty shells...but guess what? this isnt there in eraly game...where these mgs have probelm to suppress. most of the map is without any cover except the walls and fences etc


completely oblivious how you can split two squads of volks, one will be suppressed and the other will throw a grenade to force a demount
1 Aug 2021, 21:22 PM
#29
avatar of ullumulu

Posts: 2243



completely oblivious how you can split two squads of volks, one will be suppressed and the other will throw a grenade to force a demount


what is it for you so hard to understand? <MG SPAM> means there is more than one.

good luck
1 Aug 2021, 21:32 PM
#30
avatar of Katukov

Posts: 786 | Subs: 1



what is it for you so hard to understand? <MG SPAM> means there is more than one.

good luck

losing to allied mg spam is a l2p issue, nothing i can help here anymore
1 Aug 2021, 21:35 PM
#31
avatar of ullumulu

Posts: 2243


losing to allied mg spam is a l2p issue, nothing i can help here anymore


once more..to get back to start: OKW has no anti MG mechanic in early game vs mg spam.
1 Aug 2021, 22:13 PM
#32
avatar of Katukov

Posts: 786 | Subs: 1



once more..to get back to start: OKW has no anti MG mechanic in early game vs mg spam.


l2p issue


btw nice match, shoulda told ur teammates to blob less
1 Aug 2021, 22:15 PM
#33
avatar of ullumulu

Posts: 2243



l2p issue


btw nice match, shoulda told ur teammates to blob less


they was noob due to the bad matchmaking...they was rank 1000 and 4000.

your team was rank 200. so no contest here.
1 Aug 2021, 22:19 PM
#34
avatar of Katukov

Posts: 786 | Subs: 1



they was noob due to the bad matchmaking...they was rank 1000 and 4000.

your team was rank 200. so no contest here.

tfw better post battle stats than a rank 200


today was a good day, tally ho, btw all 3 of u spammed sturmpios and sucked lol
2 Aug 2021, 09:30 AM
#35
avatar of ullumulu

Posts: 2243


tfw better post battle stats than a rank 200


today was a good day, tally ho, btw all 3 of u spammed sturmpios and sucked lol


this is the only option on the most urban map on the 3v3 map pool.

volks would be much less potent. and 2 st pio per player isnt a spam.
3 Aug 2021, 00:17 AM
#36
avatar of FireFlyAT

Posts: 33



once more..to get back to start: OKW has no anti MG mechanic in early game vs mg spam.


well, if you wait 4min to get out your first truck, play way to passive with your sturms - no wonder you cant deal with an MG lol.

what even is more horrible, the BM typing "owned" after getting carried by your team lol

https://www.twitch.tv/videos/1080556412
1 user is browsing this thread: 1 guest

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

595 users are online: 2 members and 593 guests
Senko0802, Willy Pete
9 posts in the last 24h
38 posts in the last week
153 posts in the last month
Registered members: 45059
Welcome our newest member, mickreyt42
Most online: 2043 users on 29 Oct 2023, 01:04 AM