Hi.
I was wondering how the front (etc) of an entity is determined when using tp_fence as the placement_type in the construction_ext.
Thanks
Sidenote; Does anyone know what tp_tunnel is used for?
tp_fence - How is the orientation of the entity determined?
12 Nov 2020, 21:03 PM
#1

Posts: 71
28 Nov 2020, 00:01 AM
#2

Posts: 71
bumparoonie
7 Jan 2021, 16:05 PM
#3


Posts: 327
making something a fence allows it to be constructed in a line - the orientation depends on which end the user starts at and drags to.
tp_tunnel is unused, either a leftover from cut content or maybe something from dawn of war.
tp_tunnel is unused, either a leftover from cut content or maybe something from dawn of war.
PAGES (1)

1 user is browsing this thread:
1 guest
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.20454.791+11
- 2.862293.746+12
- 3.44165.872+5
- 4.851229.788+3
- 5.352191.648+1
- 6.324122.726+5
- 7.951414.697-1
- 8.400315.559+4
- 9.730443.622+5
- 10.322115.737+9
Replay highlight
VS
-
cblanco ★
-
보드카 중대
-
VonManteuffel
-
Heartless Jäger

Einhoven Country

Honor it
15

Download
1475
Board Info
391 users are online:
391 guests
0 post in the last 24h
0 post in the last week
10 posts in the last month
0 post in the last week
10 posts in the last month
Registered members: 57916
Welcome our newest member, mm88vincom
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, mm88vincom
Most online: 2043 users on 29 Oct 2023, 01:04 AM