Interesting idea but giving cons a free out of combat perma sprint would be batshit op
It would be somehow equivalent of forward HQ which WFA armies have.
Thread: Most useless ability in the game (rapid conscription)27 Dec 2014, 16:18 PM
It would be somehow equivalent of forward HQ which WFA armies have. In: COH2 Gameplay |
Thread: Nondoctrinal Air Support?27 Dec 2014, 10:02 AM
I've seen more p47s kill flaktraks then the other way around. If you are using P47 against Flaktruck.. Yea, maybe then but usually you should keep flatkruck behind lines where it can shoot down P47 very easily. ___________________ I was thining about something different.. Doctrinal fighter which would hunt down P47/JU/Stuka so it's up to you if you want use non-doc counters or doctrinal air counter. And I think it should have around 60-70% chances to kill plane. In: Lobby |
Thread: The imbalance between Allied and Axis Infantry Anti-tank 27 Dec 2014, 00:32 AM
People need to stop placing so much emphasis on the unit itself and think about its place within the faction.Yes, Volks may well be one of, if not the strongest Handheld AT unit in the game, but they are also part of a faction that has arguably the least capability for countering light and medium vehicles. Puma? 1 stormpio with 2 schrecks + buffed raketen + puma can easily handle medium tanks. What's more, Soviets can handle medium tanks only with ZiS, Guards and mines but OKW wont be able with schrecks, raketen and puma? T1+T2 is really micro intense for Soviets. Stormpio with schrecks + raketen and Puma of you need it, also would be micro intense but yea, let's garden it, mindless volks blobs are better. In: COH2 Balance |
Thread: Axis heavy armor needs nerf or Allied AT needs buffs26 Dec 2014, 23:11 PM
One more think... Yea, Jackson is great unit but only on open wide maps. It has so many pathfinding issues that on some maps (especially ones with forests) it's deadly for USF Players. Panther can survive most of the pathing issues. Jackson can't. So if Relic makes such glass cannon unit it should be able to move to survive so if I'm reversing it should reverse instead of rotate 260 degree if it can rotate over second side for 100 degree. In: COH2 Balance |
Thread: Blobbing? - Remove the dragbox26 Dec 2014, 20:15 PM
Hell no! In: COH2 Balance |
Thread: A suggestion to Luftwaffe Supply Drop26 Dec 2014, 11:57 AM
No elefant/tiger for OST, ISU becomes king. (and dont tell me JT, that slow piece of crap without spotting scopes or recon plane is almost useless, 290f anyone)? With 15min KT there wont be ISU probably. Opel was reworked but Luftwaffe wasnt... Wierd... In: COH2 Gameplay |
Thread: Axis heavy armor needs nerf or Allied AT needs buffs26 Dec 2014, 11:08 AM
You can counter B4 without stuka bomb. It's just more difficult. And Stuka is useful not only against B4. Force inf to retreat, recon over retreat Point, use stuka and watch how it hits in same moment when inf come back to base. ___ If Soviets go for IS2, ISU or T34/85 they should be fine vs King Tiger, Tigers, Panthers. If US Forces go for something different than P47 they won't be fine vs these units. Right now P47 is a key because if you won't chose it, you will have hard time in late game. Doctrinal Pershing would, at least, make Airborne used in 60% of games, not in 80%. In: COH2 Balance |
Thread: A suggestion to fix Shrek Volk blobs26 Dec 2014, 10:47 AM
Give Stormpio schrecks = end of blobs of death, 2 schrecks per squad, no more vet 5 god mode. Give Volks 4x MP40 for 60muni or 4x MP44 for 90 muni (OKW lacks of close combat unit) and limited PzFaust, 2-3 per squad, maybe with option to buy them (when 2-3 wasted) - 60muni for 3 new fausts but only in base. In: COH2 Gameplay |
Thread: Axis heavy armor needs nerf or Allied AT needs buffs26 Dec 2014, 10:20 AM
So in fact US Forces have to use Jackson because there is no other unit which could be used in late game. How broken is that? Soviets have: IS, ISU, SU (better pen than Jackson and sefl spotting) and T34/85+Mark Target, ZiS Ost: Tiger, Tiger Ace, Panther, Elephnat, Pak43, Pak40. OKW: schreck blob, Panther, Sturmtiger, King Tiger, Jadgtiger, Pak43 USF: Jackson... Even E8 is not usefull since Panther wrecks it and there is nothing like mark target to use them efficiently like T34. So in fact if you won't pick up P47 you are going to have really bad time in late-game. How often do you see any other doctrine in 1v1/2v2? Airborne is in about 80% of the games because USF lack of late-game AT units. Imagine situation where Ost player is forced to take JU in every game because if he won't he will lose. In: COH2 Balance |
Thread: The imbalance between Allied and Axis Infantry Anti-tank 26 Dec 2014, 10:10 AM
Great OP/Thread Silver Sage. Good to finally see the hard numbers for what I have felt for a long time is the problem with Panzershreks - its long range performance. That's the key. No more schreck blobs. 2-3 squads at most and without stupid veterancy buff. For Volks I would see Pzfaust (maybe limited to 3-4) and 4x MP40 upgrade for 60muni or 4x MP44 for 90. Close combat unit OKW does not have. In: COH2 Balance |