Can we know the results?
I will post eveyrthing when both gropus will be ready.
Now I know that 24th for both fixture was impossible date

Oh, and do we move on or wait for group PAWS?
Wait

Thread: Official 1v1 Bears Tournament23 Feb 2015, 17:34 PM
Can we know the results? I will post eveyrthing when both gropus will be ready. Now I know that 24th for both fixture was impossible date ![]() Oh, and do we move on or wait for group PAWS? Wait ![]() In: The Angry Bears |
Thread: Official 1v1 Bears Tournament23 Feb 2015, 16:24 PM
Group RAWS is ready. Waiting for Somen, Winterfeld, Marvin and dpfarce. In: The Angry Bears |
Thread: Remove Shreck from Volks23 Feb 2015, 16:18 PM
But you have to go for doctrine to get Priest. Give me Priest in T3 and I would love to tech for it instead of forcing to chose doctrine. In: COH2 Balance |
Thread: Remove Shreck from Volks23 Feb 2015, 16:07 PM
Teching has nothing to do with Priest becasue you need to tech no matter what. In: COH2 Balance |
Thread: Remove Shreck from Volks23 Feb 2015, 15:47 PM
Are we talking about 1v1, 2v2 or 4v4? Because in 1v1 you wont see Priest and you will see B4 very, very rarely. Yes, OST mortar is best one. Stuka does not have best barrage? Then which unit has? I have nothing agaisnt doctrinal on map arty for each faction. In: COH2 Balance |
Thread: Replays Thread23 Feb 2015, 14:00 PM
Bears, I want to share with you with my amazing 1v1 game. There is everything you need to get great game! Just check description and watch it in free time! In: The Angry Bears |
Thread: You don't need to blob to get really good game!23 Feb 2015, 13:58 PM
Great 1v1. Pushes and backs from both sides, cutting off, cover fights instead of blobs fest. Combined arms: Rifles M20 Shermans Jacksons Lieutenant Captain HMG / Grens Pz grens MG Mortars 222 Stug Tigers Paks Great AT mines from M20, game breaking moment with defense of the immobile Tiger. RNG squad wipes. You don't need to blob to get really good game. have fun! In: Replays |
Thread: Improving myself in 1v1.23 Feb 2015, 12:57 PM
Im losing all the time because of VPs... I mean, in early game SU and USF can push me back really hard. MG won't suppress anything, I mean it will suppress but this does not prevent from molotov. Im bleeding with VP really heavy. In middle game, game is rather equal but Im already losing around 150-450. In late game Im pushing back my enemy, Im on the straight way to win but Im losing cause of VPs. Just now, I had a game vs top 70 SU player. I lost because of VPs but I was able to destory his IS2 without any tank, all I needed was 50more points to take control over whole map and finish him with Tiger. Point is, how to play OST to prevent this damn VP bleeding? |
Thread: Remove Shreck from Volks23 Feb 2015, 09:46 AM
If you are taking Scott as your first unit, you must be very sure of that, I mean, you must sure you ahev enought AT to stop Panther or enough sure you can push back OKW and cut them down from resources. Sherman is better in few things than Scott. AT ability, can hunt down units, can barrage with smoke OKW' T4, quite good wiping potential, armor (it could get even 50 since it's penetrated by everything all the time ![]() It's not easy to figure out what unit you need right now, Scott or Sherman. In: COH2 Balance |
Thread: Remove Shreck from Volks23 Feb 2015, 09:30 AM
Scott is very good unit, no doubt but in 1v1 Scott may be your third or fourth unit. You can't go for Scott as first one so it can be used only in late game. What's more, one bad move into Volks areound the corner and it's dead, like all USF' vehicles. Priest is powerful, I was able to kill even Elephnat with 3 Priests but it has space only in team games. In 1v1 it's a waste of resources. Too much RNG involved, after 1 shell very easy to dodge, very hard to catch moving blob. And like I said, no place for Priest in 1v1. Stuka does better than Priest. So do Katy and PzWerfer. Priest is only good at killing OKW's trucks. 75 howitzer? Really? You are saying that 75 is good but leig is a pudding? They are quite similar. I find both of them useful tho. Leave it behind lines and you will get 20-40 kills in 30min even without touching it. Now I have a questions for you. What is best non-doc mortar? Yes, axis' one. What is best mobile mortar? Yes, axis' 251. Which unit has best barrage ability? Yes, axis' Stuka zu fuss. So please, stop saying that Allies have better indirect. 120 or B4, yes they are better than OST mortar or on map arty but on the other hand OST and OKW jave best non-doc mortar, nad 251s. In: COH2 Balance |
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