Well, I have a feeling like tank traps and mines should be combined into 1 ability, 120mm cannot have 13 pop cap and on the top of this add KV2 which will fit perfectly with tank traps and whole "defensive" name.
Nope. Royal arty is fun to play but it's shit.
OST Storm doctrine is really fun to play but it's not impressive.
NKVD is shit but again, its fun to use it.
Or maybe this way.
DSHK and mines are awesome. 120, M42 and tank traps are close to being useless (although I manage to get vet3 M42 almost always and in this particular replay it dealt more damage than SU85 )
Engis, Sniper, Cons, Cons, DHSK, M42, DSHK into T70 and T34/76 or SU85 and Katy.
You'd be amazed how funny this doctrine is (despite being shit ). And with such build and doctrine we (2v2) were able to win smoothly agasint top 50 Axis AT many times.
Mark that I make engis as a first unit beciase double engis are essential for Anti-Personel mines spam.