Well, I have a feeling like tank traps and mines should be combined into 1 ability, 120mm cannot have 13 pop cap and on the top of this add KV2 which will fit perfectly with tank traps and whole "defensive" name.
Then it won't be shit anymore.
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)
). And with such build and doctrine we (2v2) were able to win smoothly agasint top 50 Axis AT many times.
