Leaving my opinions here in the form of changes I've already completed:
Mines (General-Purpose and Tellers)
Reducing the amount of RNG involved as 30 munition is too cheap for the chance of killing a vehicle's engine. Tellers lost the chance as well due to their higher damage. Mines also deal less damage to infantry to prevent one-hitting full squads. In exchange, they deal suppression to help halt pushes or assaults on the flanks.
-Removed the chance to deal heavy engine damage.
-Deals 35% of normal damage against infantry for 70 damage leaving full health models at 10 health. (General-Purpose)
-Deals suppression on squads hit by mines. (General-Purpose)
Livestreams
|
|
|
940 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.816139.854+4
- 2.47169.872+6
- 3.902305.747+2
- 4.244100.709+1
- 5.408214.656+3
- 6.347136.718-1
- 7.371195.655+1
- 8.742449.623+3
- 9.403289.582+1
- 10.12857.692+8
Replay highlight
VS
-
cblanco ★ -
보드카 중대
-
VonManteuffel -
Heartless Jäger
Einhoven Country
Honor it
16
Download
2749
Board Info
784 users are online:
784 guests
0 post in the last 24h
7 posts in the last week
20 posts in the last month
7 posts in the last week
20 posts in the last month
Registered members: 64405
Welcome our newest member, chaungoclongme
Most online: 4501 users on 26 Oct 2025, 01:00 AM
Welcome our newest member, chaungoclongme
Most online: 4501 users on 26 Oct 2025, 01:00 AM







SturmTigerN.W.Fresh