The FHQ doesn't help against suppression, and it's of no interest if there are no units by it
So I find that supressing the hell of the area works until you can get something to destroy it.
We've been doing a lot of FHQ play in 4v4 and that seems basically the only way to stop us |
If you park one MG and leave it there and expect it to control an area you will be disappointed.
Two covering each other, and be prepared to drop back after smoke, yes |
When I opened this question this was the last bulletin I needed to get, back before warspoils came out and they were still linked to achievements |
Partisans are not a choice for raw power, but in the right situation, on the right map and with the right teammates I think they can be useful, and they are always fun. |
Other rules would be better:
1) You are not allowed to post unless you have the game currently installed
2) You are not allowed to have more posts than you have hours played
Both of these would improve the standard of discourse here immensely |
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Intra-pack mauling on Red Bull Express |
We won Make War Not Love 2
So, probably
It might be linked to the achievement this time
Last year you just had to login the week after |
I have all of them
http://www.coh2.org/topic/17651/uses-for-unloved-units-4-45mm-atg
Perfectly easy to get on Winter Defence on General if you don't buy PTRS |
Be even worse if I have to do the FT-17... |