Arty > Blob, Demos > Blob, Tank horde > Blob, Blob = Blob, Squad < Blob, several units < Blob, 1-2 pieces of armor < Blob.
In theory if we take (Blob*Demos*arty*armor) = (Blob)^2
Divide by Demos
And multiply by 1/arty
Amplify with armor spam
And square root everything by 2 more blobs
We get:
- Explosions + Blob ≥ +- Blob.

- Sadly Blob + Explosions ≠ Blob + Armor


- So, for those fanbois who haven't taken anything higher than lvl 1 Algebra in their 5th grade year.
- Spamming Arty/Demos/Traps in conjunction with your own Blob is the best way to take out an enemy blob easily.

- So Risk/Reward of blobbing is that if you blob, you lose.
