The CoH2 lategame has been a mirror of the CoH1 early game (Riflemen vs MGs):
Heavy tanks with high damage output and limited firing arc vs highly mobile but weak mediums which are to flank the heavies.
It's great design, unique and provided me some of the best gaming moments of my life (not exaggerating here!)
Only the brits fucked it up
Livestreams
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Ladders Top 10
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#Steam AliasWL%Streak
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Replay highlight
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