Profile of TheMachine
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Broadcast: https://www.twitch.tv/GeneralsGentlemen
Website: http://www.generalsgentlemen.com
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Timezone: Australia/Perth
Broadcast: https://www.twitch.tv/GeneralsGentlemen
Website: http://www.generalsgentlemen.com
Facebook: www.facebook.com/generalsgentlemen
Twitter: www.twitter.com/ggthemachine
Youtube: www.generalsgentlemen.com
Timezone: Australia/Perth
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Post History of TheMachine
Thread: PwnageMachine vs Strixeh22 Apr 2014, 17:08 PM
Nice game vs Strixeh In: Replays |
Thread: NorthWestFresh vs Vonivan22 Apr 2014, 16:01 PM
Yep, PanzerWerfers Nullfy Ziss's and get Squad wipes so easily. In: Replays |
Thread: NorthWestFresh vs Vonivan22 Apr 2014, 15:02 PM
IS-2 is countered by Stugs, but Germans don't seem to know how to build Stugs. If you verse a good German you will just lose to Panther + Stug or Tiger + Stug. In: Replays |
Thread: Is there more exciting than 2 railway canon destory 2 152?22 Apr 2014, 15:00 PM
You have no idea how lucky you got. I dare you to calculate the chance of the Railway Strike hitting the ISU that was moved out of the way of the Railway Artillery completely, but yet hit it precisely and killed it TWICE in a row. As well as my Bombing run hitting a wounded Panther 100% dead on with absolutely no dodging at all and yet not killing it. This is just a pathetic game of nothing but RNG, why would you post a replay of you showing off to everyone that you didn't deserve to win but did because you pressed a couple of buttons and watch as your one click killed my ISU that dodged it completely and yet died anyway, TWICE. In: Replays |
Thread: Watch pwnagemachine get completely owned until ffs!@~ BS 22 Apr 2014, 10:56 AM
As I said in-game, as OP as Germans are, particularly the Tiger and Blitzkrieg is. If you're going to use the ISU you need to use and position it like the heavy artillery piece that it is, not like a tank. Similar to using an elefant, if you'd rather not do that use the IS-2 instead. But the IS-2 is auto lose against Tiger Ace and is pretty weak vs Stugs. But against Panthers and Tigers it's great because of how easy it is to deny repairs to the Tiger after trading with it's huge anti infantry damage. Forget AT Grenades because they suck, forget Guards because all the good Commanders have smoke that instantly negates it. Spam mines, and keep your ISU really far back. It has such long range that you can position it really safely far away and camped by mines. ISU's are fantastic in 1v1's and are typically my favourite heavy call in because IS-2, and T-34/85's have hard counters that can just get completely shut down if the German is decent and builds the right units. Where as the ISU you instead lose if the German doesn't drive over your mines. Here's an ISU replays, note how caution the position and defensive line of mines are. http://www.coh2.org/replay/16103/pwnagemachine-vs-panzergrenadier1942 Unfortunately I don't have more ISU replays, I have had some great games with it on Semoisiky Winter but I don't save replays that are one sided because they're boring and there's no point posting them. I'd also recommend using the ISU to destroy all the garrisons, they will blow up in either 2 or 3 shots and with all of the garrisoned leveled it makes it harder for the German to micro there tanks around and find flanks without being shot whilst doing so. Your ISU not firing could be fixed with better micro, if you attacked ground on or in front of the Tiger it would have fired rather than continually turning around trying to realign with the moving Tiger. The ISU is all about attack ground'ing. As for the AT guns there of course is a delay involved when the gunner of the AT gun is killed and someone replaces him, then they also have to re aim the gun and fire. It's definitely more than it should be, but ultimately Ziss AT guns just like Paks are supposed to be long range AT and not short range. The real problem is that there is no short range infantry based AT for the Soviets like Germans have with Shreks. If Penals or Guards got Shreks, or Partisans with Shreks/Double AT rifle for cheap where available on the base faction that would be fine. But currently Soviet AT is just absolutely dreadful but hopefully should be addressed in the next patch according to Relic. In: Replays |
Thread: What is mTw?22 Apr 2014, 10:55 AM
Cool stuff! In: General Info |
Thread: The Theatre of History Episode 220 Apr 2014, 19:00 PM
Great stuff! Keep it up. ![]() In: Lobby |
Thread: Blitz is changing20 Apr 2014, 10:39 AM
How to Counter SU-85's? Christ how about building the Infantry Based AT that Germans are luxurious enough to have, or Paks? It's possible that the SU-85, the slow dedicated Tank Destroyer with no turret and or anti infantry, little armour and little health may be decent against Tanks? Panthers and Tigers will still be able to dual with them head on. DEspite Panthers and Tigers not being dedicated AT, having Anti infantry and a turret and faster. With smoke and Blitz. In: COH2 Gameplay |
Thread: Blitz is changing20 Apr 2014, 10:31 AM
About bloody time. Now Germans may have to actually micro their tanks. In: COH2 Gameplay |
Thread: Sage (sov) vs MajorPwnage (ger)20 Apr 2014, 08:30 AM
It's kinda odd that you would post a replay of a game where someone drops half way through. Yes you definitely had the upper hand but the game was by no means over. Stugs are amazing against T-34's and IS-2's, especially since they scale so much easier and better with Vet. I'm not sure what happened because my internet was still up and running and I was connected to the Coh2 servers and steam still. I didn't quit, but there was lots of lag and it showed the victory screen yet I got a loss so it must have been a drop somehow. In: Replays |
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Latest replays uploaded by TheMachine
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TheMachine(Sov) vs SuperStarTelescope(OKW) ISU vs JagdTigerby: TheMachine map: Faymonville Approach5-1,649
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