This game will never be as good as vCOH unless most of the commander specific units become generally build-able units. How can you balance 10+ commanders for each faction?
I think the Inverse argument about the depth of the game is true but could have been fix in the future if the main issue could be resolved but it can't.
The main issue that will never be resolved are the commanders. It's too late now, they can't remove something that they've already sold and even if they stop selling new commanders, like link0 said, how can you balance all of these ? unfortunately their business model won't change for this game and more commanders will be added and more problems will be created.
I really can't understand how they thought this model could work. Seriously how many people actually bought DLC multiplayer commanders ? there's less then 2000 people playing at a given time so even if 2000 people purchased 2 commanders each, I really can't imagine that they've sold more then this, that's only 16,000$. Even if you double this, do they really make money with this ?! and seriously at what cost ??? pissing off the whole community and potentially destroying a franchise ? I really can't wrap my head around it.I do appreciate the free content but what good is free content for an almost broken game.