General Information
Broadcast: https://www.twitch.tv/Z3r07
Steam: 76561197968294244
Residence: Canada
Nationality: Canada
Timezone: UTC
Game Name: Learn to Play 1v1 (Stream for Noobs)
meh I don't think you can blame people for wanting to win, you still need to execute whatever strategy you want to use which can define who better plays the game but the core of the problem right now is balancing the two factions.
I know it kind of sucks that we have to wait again but the previous patch was almost there and I'm confident that we will eventually have a balanced game after a couple of patches but with a better game at the core with the improved cover system and weapon profiles.
I just wished that Relic would release a balance only patch every 2 weeks by simply adjusting some numbers, for example, adjusting the LMG DPS vs. waiting 30 to 45 days before a patch with multiple fixes.
I know tanks will be looked at in the near future and the changes will probably fix (I hope) the issue where as of right now, t3 and t4 tanks, especially in 1v1s, are not really used. All we see is call-in units.
I would personally like to see the ISU, IS-2, Tiger and Tiger Ace to be sort of like a "Hero" unit. 1 per team, 1 per game. If it dies, it's gone. It would create some WOW moments, especially at the end of games.
I can understand that this is a pretty drastic change so I'm also offering the possibility in the poll to be able to call back the unit only once it's been killed, so basically having a limit of 1 of those units per team on the field at a giving time.
Another option would be to make them a lot slower and maybe making their side/rear armor weaker so we would have to keep them behind the front lines as a support unit. This would give reasons for medium tanks to exist in the meta with their mobility and flanking capabilities.