Those are games played int he mode 'Automatch against AI' Check my 2v2 stats if you dont believe it.
You used to get ranks for these in the beginning of the leaderboard system but doesnt work for new ones anymore
those flamethowers upgrades mostly just backfire right or do you get them on urban maps.
TBH i found I really miss the HE sherman when fighting volks. the easy 8 feels a bit like a t34 int eh AI department in that it isnt reliable enough against those blobs.
I prefer a jackson+HE sherman to two ez8s all day.
Good to see some mroe custom maps come in the game.
But tbh the only relic streams Ive enjoyed was when PQ did QA and showed us how some game mechanics worked with the developer game and showed upcoming balance changes
How to prevent blobbing. dont give potent AT to cheap infantry. Ostheer, USF and soviet infantry blobs can be dealt with tanks easily.
Ofcourse OKW blobs can being dealt with tanks too but it requires way more micro than fighting other faction's blobs
I think relic is run by some bureuacratic maniac. How about they tell us what needs to be done to get a map into the mappool.
My guess:
-Localization. Map description must be made for each language. Considering they supposedly got the grammar for kholodny Ferma wrong they're using google translate.
Optimization. Is it a snow map? Your map is doomed no matter what you do. Don't think it's possible to get worse performance than on lanzerath ambush so no work needed really since that map is in rotation too.
-Balance. Considering Rostov is in rotation it's a moot point.
If you give an attack command and start moving, your unit will still target the original target if it's still in (weapon) range.
So i guess you didnt target teh puma but just let it fire at it automatically. then when the raketen showed up the priority switced to that.
But im pretty sure the puma has higher priority so I think some shot or los blocking was involved