Very nice map! I don't really like the fog you have but rest of the map is top notch.
It's definitely too big for 2v2, as said earlier 3v3 would be perfect. |
Steam Alias: EDJ - Sarantini
Steam ID#: 76561198039646031 |
Thread: Nullist23 Nov 2013, 20:38 PM
This article made me understand everything so much better:
http://koipedia.pbworks.com/w/page/6100588/Nullism |
Does mark target stack? I just played a game where me and my partner both used mark target and my vet3 su85 just minced the tiger ace |
Thread: Nullist22 Nov 2013, 18:50 PM
If he gets banned I will personally hold a NoPost protest day! |
How do you edit the veterancy for an unit? I noticed in modstudio every veterancy level references a file, but I couldnt find the file. |
If you know you create yet another thread about it, why don't you post it in the existing one.... |
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The choice system is very good but it would only create more overlapping abilities (I don't see that as a problem myself) because you added another ability to the tree.
Plus how would you unlock the other side of the tree? On the right side you ended with 5cps, does this mean you need to wait 4cps to unlock the howitzer? Make it when you select an ability from either side you every ability gets one cp cheaper. |
They all seem like minor issues to me. The biggest change is the arc of fire is greatly reduced and the cost of the atguns. |