General Information
Register Time: 19 Nov 2012, 08:32 AM
Website: https://www.peoples-vote.uk/
Residence: United Kingdom
Nationality: United Kingdom
Timezone: Europe/London
What maps? What mode(s)? And are you talking about Ostheer engineers or OKW Sturmpioneers? Giving a little more detail will help people to answer your questions better.
In 1v1s vs Ostheer, you have a few options.
1. Build 4 conscripts as normal and don't let the engis get close. Always give ground unless they are down to 2 models or really low health. As soon as they stop to cap turn around and attack them again. Using Oorah! can help you keep your distance.
2. Build T1 to get the Scout Car. Since engineers don't have access to panzerfausts, they will only do minimal damage to the vehicle. Put a Penal squad with a flamethrower in the car for optimal results.
3. Once you hit 2CP get some doctrinal Shock Troopers. Engineers will be completely worthless unless they have a flamethrower.
The only map I've ever had a problem with the engineer spam strat is on Stalingrad. It's all close quarters fighting and flamethrowers can be really strong.
Was there an OP to which you were responding, or was there no OP, so your post was directed at the Thread title, please?
Yeah, you actually had to micro and learn the intricacies of the faction if you wanted to win; that's what made the faction unique and strong. The faction itself wasn't the problem, it was the player behind the faction; it was indeed possible to beat the best US and British players as Panzer Elite, but as you pointed out, you actually had work for that win.
This. Anybody interested should watch Kodachrome, Pepsi or Complexity, who stream PE fairly regularly on Twitch