I want 1000€...
I am not that great at spotting sarcasms but if you think I am wrong watch the replay.
Posts: 186
Turkey
Thread: Soviet Early Game is too OP needs a rework26 Jul 2015, 18:43 PM
I want 1000€... I am not that great at spotting sarcasms but if you think I am wrong watch the replay. In: COH2 Balance |
Thread: Soviet Early Game is too OP needs a rework26 Jul 2015, 18:24 PM
I just played a game which in the end I was about to uninstall the game. First I am not that a good player as well as not being a noob. The particular Soviet meta I am going to talk about is bullshit, boring and which I encountered the third time after the latest patch. Playing as Ostheer, I came across with a Maxim spam,any flanking was to be punished by another maxim thanks to it's quick setup.(You always prefer a qick setup over a greater arc if you can micro your HMGs well enough.) Like 5 minutes passed as he gained the map advantage with his maxims and then he gathered his scripts and equipped them with PTRS which is a joke. It can overwhelm any kinda infantry OST got at any ranges if vetted up and in a cover unless OST player can survive maxims. I rushed for Ostwinds, they worked just fine but scripts can just melt it with a ZiS support. As he produces nothing fuel-wise and auickly teches up, you feel kinda doomed. I want Relic to rework this maxim spam and PTRS blob again as the latest updates for PTRS changed shit. Here is the replay if you want a look into http://www.coh2.org/replay/37300/please-watch-relic-fix-this-thing In: COH2 Balance |
Thread: PLEASE WATCH! Relic Fix This Thing!!!26 Jul 2015, 17:46 PM
First of all, I am not that sorry for the bad words I used in the game but I have to apologise you guys. I mean, I got really frustrated. Okay, the game takes place in ''Crossing in the woods'' and I was playing as Ostheer. My enemy who I detest, played as Soviets.(in fact The guy playing the meta is not guilty player it's just relic I think.) So the guy spammed maxims and send them straight to the map's dead points. After struggling a bit, I maintained some map control but his maxim hordes with double mortar and later conscripts with PTRSs melt everything I had. I am not that a good player and I did some mistakes with my FlammerSdkfz and eventually lost it. I got frustrated at this point and decided to upload the replay to coh2.org and ask what the hell i am supposed to do. I just want you guys to watch this replay and give me advices, because I experienced the same damn meta the third time after the new patch and maxim spam is just ruining the game and not improving it whatsoever. I think maxim spam needs kinda penalty in return. If the guy only spammed maxims, mortars and conscripts with PTRS it'd be ok and a fair game, but PTRS just melts anything it has as a target at all ranges ignoring even the new patch updates. On the other hand soviet player doesn't even have to worry about his fuel income as he produces/upgrades nothing and he stacks fuel for the late game, spamming any tank he wants to. You may be shocked by the result of the game's ending as I did but, Relic really(times 10) has to rework on Soviet ''maxim+ptrs then SU-85'' meta. I'll wait your feedback. In: Replays |
Thread: About the next patch. T70s are coming! 16 Jul 2015, 09:07 AM
My dear OST.. Relic disappointed me with that act. At least give OST Tier 2 Panzer III or Marder III.. In: COH2 Balance |
Thread: Intense T-34-85 vs PFusilier Meta16 Jul 2015, 08:43 AM
A rather long match takes place in langreskaya. The guy said he had won, but it was the other way around. In: Replays |
Thread: Update on beta patch by Jason Lee15 Jul 2015, 20:40 PM
Well done Relic as always! But you guys should buff Panther frontal armor, i mean seriously. I know there are a lot of soviet players gonna say ''are you kidding me'' but there shouldn't be any chance that a T-34 penetrating well-angled Panther's frontal armor from range. Cheers. In: Lobby |
Thread: How to comeback from decisive defeat with OKW26 Jun 2015, 16:54 PM
This replay shows you how to comeback from a huge failure of gameplay and utilize the right commander with its tactics. Enjoy, I am Standard Jaeger in this replay. I and my mate did hell of a work to reacquire the game. Keep an eye on that Puma tho! ![]() In: Replays |
Thread: Ostwind Play26 Jun 2015, 11:29 AM
26.06.2015 In: Replays |
Thread: Fallschirmjaeger & Standard Jaeger * Quick Rekt *26 Jun 2015, 11:17 AM
2V2 how to eliminate double team and spammers. In: Replays |
Thread: Things I Would Like To See In the Game18 Jun 2015, 14:40 PM
First of all, all options are highly debatable and maybe awkward. But I am just yolo'ing and here is my wishlist. I play 1v1-2v2 as Allies and 3v3-4v4 as Axis. 1-Nebelwerfer: As it requires too much fuel for OST, and Panzerwerfer is a shitty arty, OST needs an only manpower-cost rocket artillery. 2-T34 Calliope: USF lacks artillery power except for priest, this unit would make it harder to blob volksgrenadiers, which is one of the main issues of the game. 3-M26 Pershing: Seems USA don't really need a heavy tank but it would be a good doctrinal option for USA in a relatively weak doctrine. If relic was ok with m26, it would make the life easier and give a chance to USF late game. 4-Panther HP buff: IMHO Panther MUST have 1000hp whereas T-34-85 has 800HP. So Panther needs an HP Buff urgently. It's armor and pen is fine. 5-Panzer III: A more durable and more reliable version of Puma. I think Panzer III would be wonderful with some AI support in mid-game. Same pen and damage as Puma and an armor between Stug and SU-76. 6-Protective Sandbags: Let set this option available only for Allied armor since Axis armor has blitz&panzertactician. Makes the armor more durable, maybe a little bit slower. Does not affect HP. 7-An option for transporting troops on top the tanks: Clear enough, this option would be nice. 8-Marder III: A slightly bit armored and more lethal SU-76 for axis faction. Can't arty barrage. Only effective against armor. 9-Sherman Jumbo upgrade for stock Sherman. Makes it more AT no longer can fire HE. I am not taking the upcoming faction into account btw. In: COH2 Balance |
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