General Information
Broadcast: https://www.twitch.tv/tightropexilo
Twitter: https://twitter.com/tightropegaming
Youtube: https://www.youtube.com/tightropegaming
Steam: 76561197969981459
Residence: New Zealand
Nationality: New Zealand
Game Name: Harvey Birdman, Attorney At Law
Wow I didn't look at this tournament closely till now. So the top 8 (everyone that qualifies for the real tournament) is decided by BO1? That seems very reckless, remember when Romeo knocked out VonIvan in BO1 during ESL? I'm sure qualifying is more important than winning supply.
They should have just done 3 x BO3 and narrowed it from 64 to 8.
I don't really understand tightrope myself, it pretty much feels like he is mad that some players won't let go in mid-late game and can just win with call-ins.
I'm tired of every top 100 game being riddled with call in tanks and never seeing tech, which SHOULD be the core of the game, instead requiring call in commanders (many of which you have to buy)
I feel like I gave many good examples of why proper balance is unable to happen with this mechanic in the original post.
Sure there are bad call in tanks like hetzer and 105 sherman but if you have to tech to get them then they can be improved without worrying about ruining balance. Rather than now if you want to improve them you have to consider if this improvement will lead to it completely over running people who try to tech and invalidating what should be the core of the game.
Stug E will still be used (cheap and ruins inf), so will the m10 due to its better durability and much lower fuel cost + crush.
There are going to be teething pains but I feel it is worth it in the long run.
In my opinion they are ruining the game. By skipping tech you save large amounts of manpower and most importantly FUEL allowing you to get a tank in situations when players are far behind. It is completely ruining the pace of the game and discouraging teching.
Often these call-in units are equal or even much better than what you can make from tech too. How are you supposed to make proper balance when you can have over 100 fuel lead on your opponent but they have no disadvantage and in fact could have a manpower advantage and better units?
Evidence of this is that almost every commander that is popular in the meta has call ins:
It could be argued that a large reason why OKW is having a hard time is because they have to tech whilst their opponents simply use light vehicles then go straight for a call in. This light vehicle stall to call in is robbing the game of medium tanks as they simply don't have a large enough window to be effective. Also it is why we never see strategies like skipping a light vehicle to go for a fast medium through tech unless a player has a MASSIVE lead.
Can we get these tanks integrated into tech like the t34/85 and Easy Eight are? Or even if they still have no build time but require tech to call in (similar to the King Tiger)
Or perhaps Miragefla's system where call-in tanks are significantly more expensive without the tech.