Thats what is this unit designed for. Answer is dont be static.
LOL, try to move a pak howie when you hear the werfer sound, watch it get decrewed, after that enjoy recrewing it and spend 150 MP to both reinforce your howie and RE's.
At least you can move out of the call volley while it rains down you, at least it doesn't suppress forcing you to retreat and lose all your squads because Squad retreat bunching fucks you up.
I vote no, because the sight is fine. You're probadly sending in squads solo and no push with your entire force in a nice spread out line so you can flank. The Squad that gets hit can soft retreat out of harms way.
Great idea, that would be a nice solution, might give RE's some more utility as well.
The wind up time would have to be as slow as the regular rifle nades though, else it would be too easy to win engagements.
People defending the werfer make me laugh, do you guys actually play USF in teamgames?
You can't dodge the werfer at all, comparing it to the Call and Katushya you can at least still move your forces.
Not to mention the werfer can shoot it's load faster then all other arty thanks to the rotation on the rocket gun, as well as retreat faster because it only needs 1 volley.
it doesnt need a buff to its survivability, i want it to actually deal real damage as it once used to.
its AOE got ninja nerfed 3 times in a row for no apparent reason.
it needs better accuracy and better aoe.
I agree with you, it's surviveability is great already, especially with the smoke ability at rank 1. It just needs more damage, so many times I let it shoot in a blob and just does nothing. The pak howie does more damage compared to this thing and arrives faster to boot.