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 Its not like the USF has unit/strategy flexibility like offered by 3 other armies.
 
The only army in the game with flexibility is Soviets because of the commander system. You can drastically vary your play style based on what commander you chose.  | 
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 3v3 and 4v4, all Ostheer, all with CAS, kamikaze planes are going to insta kill your army.
 
I really hope this post is sarcastic.
 
Yeah, all go call in planes with no tanks and only Ostheer infantry, this can only end well   | 
| All
 I have with Assault Support, Mechanized Assault and CAS does wonders with OKW blobs and Jags.
  Ostheer, as in No  OKW team mates.  | 
| 
 falls arent cheaper
 
I said JLI are cheaper. 
 Personally I prefer them to Fallsch for causing havoc behind the lines because they are cheaper, 
A better way to say that may have been: I like them better than Fallsch, as JLI are cheaper.  | 
| Try playing 2's, 3's or 4's with all Ostheer.  | 
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 unfortunately thats not how it usually turns out because you have no control over wether or not the squad focuses one model at a time, or even if the g43 will target the lowest hp model.
 
 also theyre garbage as frontline infantry because they do cost quite a bit to reinforce and dont necessarily kill infantry quickly.
 
This, they are utility infantry. Personally I prefer them to Fallsch for causing havoc behind the lines because they are cheaper, plus it's fun to cap a point and then booby trap it.  | 
| 
 
 +1
 
 I just have some white holes which I cannot fix if there is a gif on a site.
 
I removed the gif!
  Fixed it for you. 
I could become a rich 18th century dutch trader with all this salt.  | 
| Alexzandvar, are you sure you are mature enough to participate in serious disucussions?
 Axis are better than allies, thats a fact based on hard evidence which is automatch percentage rate 10% allies and 90% axis.
 
 Wehr is fine. Yes, even against USF. Its not a-move win anymore, but thats only good thing right.
 
The automatic ratio doesn't reflect balance in anyway, got debunked a long time ago. Very few people play the game, which is one of the reasons the percentages are so wonky.  | 
| Isn't that why they have vet in the first place to get better?  
This is the design philosophy of most OKW units.  | 
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 Brit vCoH emplacements somehow were a thing, and there was a decent amount of aircraft abilities as well as artillery. Relic can always design special buildings that are tougher to kill and perform as sufficient defenses; Japan when losing was all defense, and with Relic's designing, anything's possible.
 
 Also, since when were slightly armored trucks with soft roofs durable?
  #Relic
 
If Relic can figure it out that I applaud them. I never played vCoH so I don't know how any of the original factions preformed.  |