"people talking about how to make an underwhelming unit that never gets built more viable"
Alex - "I make them all the time they're really effective"
Just between you and me......
Thread: Flexibility and Variety for the less seen KV1 and KV23 Aug 2015, 04:20 AM
"people talking about how to make an underwhelming unit that never gets built more viable" Just between you and me...... In: COH2 Gameplay |
Thread: UKF - infantry units3 Aug 2015, 04:19 AM
Just how good is UKF lategame? Like on par to slightly worse than OKW? Old OKW times 4. If the game goes on to long against Brits super heavy's even ain't going to save your ass. In: Lobby |
Thread: Flexibility and Variety for the less seen KV1 and KV23 Aug 2015, 02:56 AM
The KV-1 comes out the same time medium vehicles do and it has a better gun (faster reload) than the T34. Iv had great success with it so far because it can beat PIV's 1 on 1 and tank enemy fire while no longer having to deal with Tiger spam. Yeah it could use a better vet 1 ability. In: COH2 Gameplay |
Thread: SU-76 issues3 Aug 2015, 02:13 AM
The issue isn't that the SU-76 can preform the roll of a TD now; it's just that it does it at a pretty unmatched efficiency for it's cost. In the competitive game modes the SU-85 is RIP and SU-76's do have a fair amount of utility in the barrage. EDIT: Nobody is asking to make it useless again, it should either do slightly less pen or only have 50 range. In: COH2 Balance |
Thread: Obersoldaten UP2 Aug 2015, 23:23 PM
I think your forgetting why Ober's exist. They exist because OKW's main line infantry (volks) lacks any real sort of punch and cannot put out enough long range DPS on their own. They are supposed to be support by Sturms for close range and Obers for long. Right now Obers are just "decent" at their job, which misses the point of the fact they are made to fill the hole of AI which OKW doesn't have on it's non-doc infantry. They have good vet and shine when they get there; but the challenge is avoiding squads wipes on them since they enter the game at a point in time were explosives are starting to ramp up in quantity. Once upon a time MG's couldn't really do shit against infantry, that day is passed us. Obers getting their LMG (and thus the entire point of their existence) for free makes sense if it's going to do reduced damage. A lot of people love to think about how shit was in the past and go "oh well it was OP then...." without thinking about the context of why it was OP in the first place. MG's are no longer shit and can actually kill things. The KT is no longer a Baneblade. Much of what made OKW "OP" is gone now (with good reason is most cases). I don't care for their suppression at vet 4 and would happily see it removed if they got a little cost reduction so they were more sustainable. In: COH2 Balance |
Thread: Obersoldaten UP2 Aug 2015, 23:05 PM
There is a fine line between "not always the best choice" and "normally never taken". Seeing Obers at all in high level play now is very rare. Mostly due to their inefficiency, high wipe chance, and how late they come in the game. The LMG34 should be free, since they decided to reduce it's killing power. And the IR StG 44 needs it's old damage back or a cost reduction. Failing that Obers should just flat cost less to make and reinforce. In: COH2 Balance |
Thread: UKF - infantry units2 Aug 2015, 22:35 PM
While I wouldn't be as negative/drastic as cardboard....going anything larger than a PIV against Brits isn't a great idea. In: Lobby |
Thread: UKF - infantry units2 Aug 2015, 22:06 PM
Like I'm not kidding. The most effective doctrines against British are Ostruppen and mobile defense. In: Lobby |
Thread: Stuart and Quad rush are pretty retarded,but....2 Aug 2015, 21:31 PM
Just tone down penetration on the M5 so it wont tear apart 222s. it's only OP against light vehicles, versus infantry its the only thing soviets have that kills infantry quickly It has really low pen, it's DPS is what the problem is. In: COH2 Balance |
Thread: UKF - infantry units2 Aug 2015, 21:08 PM
Ironically the best counters to brits isn't late game super units (Brits are really really fucking good at killing heavy armor) but just hordes of cheap units. In: Lobby |