HOLY CRAP THE IGNORANCE OF GERMAN FANBOIS
There were ONLY 44 OSTWINDS ever built.
ONLY 91 ELEPHANTs ever built
ONLY 88 JAGDTIGERs ever built.
ONLY 19 STURMTIGERs ever built.
STG44 infarred scopes were extremely rare.
ALL OF THESE AFVs/TECHNOLOGY mentioned had generally horrible service records. Elepehant and Jagd broke down all the time and were usually abandoned without ever even fighting. A handful of those TDs knocked out a few tanks and that was it.
German airpower on the western front was NON existant yet "Whermacht" has the most airpower in the game.
Sherman Jumbo saw QUITE BIT of service and had rather heavy armor capable of bouncing 75mm and even the occasional 88 (as reported).
IT DOES NOT MATTER. AT ALL. WHAT HAPPENED IN 1944-45. RELIC CHOSE TO DESIGN THIS GAME REGARDLESS OF THOSE UNIT PERFORMANCE/QUANTITY.
IF STURMTIGER/ELEPHANT/OSTWIND/JAGDTIGER CAN MAKE IT. SHERMAN JUMBO CAN DEFINATLEY MAKE IT and SO CAN PERSHING.
CAPSLOCK isn't your friend. Any message you had just gets lost in the rage.
There is a weird dynamic here with Axis fanboys and Relic. Historical arguments are only applied against Soviets or USF. When anyone brings up historical arguments against Axis, the reply will always be that the intention of the game is to be competitive, not be a simulation.
IMO, adding a Pershing wouldn't really fix any problems. The problem primarily is in the strange design of OKW with the fuel and muni penalty, five levels of vet, and units that are buffed to compensate for the penalty.
Lastly, the JT, KT, Elefant, and SturmTiger are the units that cause problems in larger team games. I'd much prefer that the popcap on those be increased to around 40 so that they don't dominate games and players have to make some trade-offs to get those units.