Tho it might need a minor changes, but nothing special. Profile of Spanky
General Information
Broadcast: https://www.twitch.tv/spankeh
Steam: 76561198007927634
Nationality:
Estonia
Broadcast: https://www.twitch.tv/spankeh
Steam: 76561198007927634
Nationality:
Estonia
Signature
Post History of Spanky
Thread: Spanky's custom maps21 Mar 2013, 22:44 PM
Hey man thanks, i was loosing hope with it a few months back, thats why it didnt make it to the SNF season 4. Tho i managed to get my motivation back and redo alot and now it seems like in a state for competitive play! Tho it might need a minor changes, but nothing special. |
Thread: Company of Heroes Server Migration20 Mar 2013, 19:26 PM
Wow great news! In: COH Central |
Thread: COH2.ORG site improvements13 Mar 2013, 17:21 PM
really nice looking, great work Sam! honor over 5k In: News |
Thread: Schönburg11 Mar 2013, 04:09 AM
The SGA wont work with the GRmap installer cause i messed smth up, but im fixing it, ill release new version in a couple of days. But you can get it to work and play online if u do this, only u cannot save the replay. you can test it out by putting the SGA file to: Mydocuments/mygames/companyofheros/ww2/scenarios... ![]() In: Map Sharing |
Thread: Schönburg9 Mar 2013, 02:09 AM
It seems that i have messed up my options to save the map to another location, this means, i have to stamp everything to a new map and redo the hights. It's gonna take a few days. But atleast you can see the pictures. ![]() In: Map Sharing |
Thread: Schönburg9 Mar 2013, 01:56 AM
Fatal, if you look at the tactical map, you can see that the cathedral is just out side of the map area. VP is next to the edge, so it wont take any space, but it will be nice to look at. ![]() In: Map Sharing |
Thread: Schönburg9 Mar 2013, 01:55 AM
But the map needs more detail in the finer points of it. I know some people aren't too bothered about how maps look (textures and such) but I am. Yes i am aware of the eyecandy condition, im gonna honestly say that i was just too lazy and rushed it to where it is, i made this in basically 2 days. And i would also like to point out that, its nowhere near completed. It's just a quick way to see how it plays. You don't have to worry about the looks right now, the looks come when i've made it good for gameplay. Thirdly, have you tried using splines to create cliff edges rather than using the boulder objects around the river? It just seems to me that there is a wall of rocks on both sides of the river and that seems strange Trust me, ive tried splines alot as ive been working with the worldbuilder for about 4-5 years. I know how it looks, but im afraid im gonna leave it like that, if it doesnt bother majority of people. I like how it is atm, because as ive practised with splines, i dont like how hights stretches the spline and it will look awful in most cases. I know i can smoothen up the cliffs sides, but thats gonna take room that i wanted to make playable. Again, it can be done if people see it can work, but i don't see it at this point. you have used grass around the map at different points. However you have not used it underneath any of the trees yet it has been placed in the middle of (what look to be) frequently used muddy tracks. that seems unrealistic (although maybe it's just a hate of mine to see buildings and trees meet the ground in CoH with a straight edge xD) I used the grass tool as i went by, again eyecandy comes as the last thing. Lastly. Those wrecked vehicles you have used. Are you certain they cannot be used by the Axis to harvest for resources? if so then they will provide an unfair advantage if this map was ever to be used in a competitive matchup. No, those wrecks can't be salvaged, im 100% sure of it. Anyway those are my crits, I look forward to seeing how this gets on. nice one. Thank you for good criticism, i know what im doing, so im sure if the help is around, i can make this map work and hopefully you'll like it too. In: Map Sharing |
Thread: Schönburg8 Mar 2013, 14:30 PM
@SmallFrizzl: I just checked and i didnt see it myself, which is weird, as i do see the file ingame when i copy the file to: mydocuments/mygames/companyofheroes/ww2/scenarios... It might be, cause i cant rename the map name, so right now when i compress it the old name is "newmap" but after compression it gets a name of "Schönburg". I need to figure it out. @Ami: It's not a fence, its a wall for adjustment in the hight, it's more like a garden in the middle. If i played it, it looked pretty okay, perhaps its the pictures. In: Map Sharing |
Thread: Schönburg8 Mar 2013, 00:39 AM
I present you Schönburg, a 1v1 map that has a medieval fortress in the middle. I've been wanting to make a map like this for some time, so i think i did pretty good. Pictrue(s) say(s) more than a thousand word(s).Map file is in the end of the post! Tactical map: ![]() ![]() ![]() ![]() ![]() ![]() ![]() Map File: Schönburg Enjoy! In: Map Sharing |
Thread: Stream sniping - da hell is that?7 Mar 2013, 15:23 PM
Oh man, good thread x) In: COH Central |
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Latest replays uploaded by Spanky
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VS
colarush
Hitler & Allah (Great L3ader)
cobralius
╬OKH╬ DR.ViRuS
Selphid
Insane Spanky
Change My Life
Michael
killer in the shadowsby: Spanky map: Unknown1-1,039 -
2-1,421
84780720417134170412682206697662822626856261761522
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