Forgeting okw has free are lock with t3. They dont need mortar or isg at all exepct vs emplaycements. Isg is not up at minimum.
They are like 4 better than sov stock shit mortar.
Do we have a guide with up-to-date unit costs around here somewhere? I feel like the rather 'meh' Panzer IV is amusingly close in cost to the beast that is T34/85s.
its unlock is ~ 100fuel 500mp more expensive than okw p4. Also its doctrinal, and okw has panthers that wipe the floor with them.
only thing grens need is nerf. The only thing they are bad against is riflemen since faction dont have a sniper and t0 mg.
Against cons penals they are as OP as fak. Add to that underpriced mortar underpriced mg heavily underpriced 222. Free riflenades and faust. Faus sucks but molo also sucks still it requires research.
i read that. I agree to some extent with most of that.
I wasnt trying my best in this game cuz i know i cant win vs that build no matter who i play against.
Some random things (maybe not that important)
1. Teching to t70 while he alraedy have 2 222 is equvalent to alt-f4 imo.
2. On this map with open center to flank (eg that central mg) you need in least 1 squad advantage. OH have extra squad. If he keeps units in position all your squads (including flanking ones) will be countered.
Right now whenever i saw get this faction i want alt f4. I cant even try hard cuz to try hard you must know what to do.
another 2 things
1. if you flank mg with molo he would maximum drop 2 models. And just reposition mg. Most likely he would drop none. So what is the point of flanking then? MG reposition - that all you get ussualy, and drop own models to grens.
2. flanking is possible only if isnt thinking about posobilities of it. Its a lot easier to counter flank than to flank.
going straith to this cenral building is useless 100% since he would just force cons out of this building with mg in RED COVER even