I would like the availability and effectiveness of static artillery to be more profound (lefh buffs at least, but i really do mean that the ability to make these artillery is more widespread in commanders or in some other way) WITH the addition of every faction to have an effective nondoctrinal counter to them, possibly in terms of airstrikes and coordinated artillery strikes (and perhaps a limit to artillery built, with the inability to target base sectors).
Air support and artillery played a massive role in WW2, and its a shame that this game does not express that very strongly.
Heavy tanks determine who wins the game, and i feel that that is much too great a factor to determine the outcome of a game.
It is annoying as hell as Allies to use unreliable weapons such as bombing strikes, artillery (b4), and offmaps to counter tanks. I mean these are legitimate strategies, but for Axis, all you gotta do is just smash your way through with your heavy tanks